The issue of AI in game development remains thorny, but Alistair McFarlane--the COO and company director of Rust developer Facepunch--doesn't see it as a detriment to in the industry. Instead, he ...
Polish Hill-based Mega Cat Studios first pitched God of War developer Santa Monica Studios on a prequel, with the two then ...
"These money people need numbers to know they will make their money back, which kind of conflicts with the nature of experimentation and trying to push the boundaries of the medium." ...
A smartphone displays a vibrant Roblox promotional image featuring colorful characters and the bold white Roblox logo against a glowing blue background. The image appears inside an editing window, ...
Norway’s dominance in cross-country skiing and other winter sports at the Milan Cortina Olympics comes down to depth, development and a winning culture built over decades. Leading the medals table ...
Orlando's downtown corridor is banking on a massive mixed-use development and infrastructure improvements to create a ...
The engineer behind AI lenses reaching 400 million Snapchat users explains how diffusion models, on-device inference, and ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive. Horizon Forbidden West - Steam ...
FPS Games Highguard was "doomed," says indie veteran, and "now you have a developer still unable to believe they made a bad game" Action RPGs No Rest for the Wicked lead wants to "repeat" the Early ...
An indie game developer experienced a moment of profound moral clarity, and is now deleting his partially-AI-made game from the digital storefront Steam. The game, dubbed “Hardest,” is a free-to-play ...
Hardest, a roguelike card game developed using AI, will be removed from Valve's storefront at the end of the month AI Hardest Steam An indie developer behind a Balatro-looking AI-generated roguelike ...
Developing a video game is never easy; regardless of whether you’re a small independent studio or a AAA publisher, the process is arduous, though also rewarding. But imagine being a solo developer ...